View Full Version : hanzozuken's school of style
hanzozuken
09-21-2006, 07:05 PM
well i'm here again to help those aspiring artists out there.this is my second tutorial and hopefully people will find this helpful. i'm not good by any means because other people pwn the hell out of me but i'll try and enlighten people who just need that extra kick in their art. these are the steps i take in my art and some of it might be wrong or right. you can judge for yourselfs. like in the title this is for drawing men. i dont think i will do one for woman because other people draw women way sexier than me so i'll let them make their own tutorial.just so you know i might skip steps that other might need but hopefully you can fill in the blanks and i will try and be as descriptive as possible.i did most of these with a pen but whatever. main things needed are pencils, paper and a possible marker........ let's begin.
TORSO
i draw the basic shape of the torso thats in my style. i make the top half bigger as the appearance of bigger pectorals on a man have the illusion of strength.i try and make the waist skinny but not too skinny.
http://i84.photobucket.com/albums/k21/hanzozuken/torso1.jpg
second step i take is to draw the muscles very loosely and just make sure proportions are good. i dont go into too much detail here because erasing sucks.
http://i84.photobucket.com/albums/k21/hanzozuken/torso2.jpg
third once i'm happen witht the proportions i go in and add detail such as muscle placement and a little bit of other body parts just to get the feel of weight and roundness. i try not to make the poses seem boring or static because its not fun to look at.
http://i84.photobucket.com/albums/k21/hanzozuken/torso3.jpg
now this next step is purely for people like me who like contrast in their pictures. i try and see my art in the black and white sense, to see whether or not it looks good without the addition of color. i draw the main light source point to make sure that the shadows go on the opposite part of the body. but i also add a second light point since thats my style. it also give the illusion of solidity. it seems to pop out more.so i go in and make shapes for the blacks to go in. i rarely make shadows the way they would appear in real life because again thats my way of drawing.i personally think it looks cool.
http://i84.photobucket.com/albums/k21/hanzozuken/torso4.jpg
then i go and fill the blacks. easy enough.
http://i84.photobucket.com/albums/k21/hanzozuken/torso5.jpg
now this is another step many might skip but i'll put it here since again this is my school of drawing. so sit down and shut up. haha anyways i go and add crosshatching to the black areas as a blending tool between the black and white areas. i draw small parallel lines everywhere where needed. you can put them where you want depending on your thinking and style.
http://i84.photobucket.com/albums/k21/hanzozuken/torso6.jpg
ARMS
the arms are easy enough at least to me but again i'll try and be as indepth as possible. i start with a circle and i go down a bit farther and draw a cone without the pointy end. again its about making certain parts bigger than other for the appearance of strength. i draw the bulge of the bicep and the muscle of the tricep. next i go down and draw the elbow in relation to the fat end of the cone and muscles added. i draw a hand roughly in proportion to the drawing.
http://i84.photobucket.com/albums/k21/hanzozuken/arm1.jpg
next i go in and add the deatils again of the arm muscles.
http://i84.photobucket.com/albums/k21/hanzozuken/arm2.jpg
wash rinse and repeat for light sources. again i use shapes for the blacks instead of the way they might normally look.
http://i84.photobucket.com/albums/k21/hanzozuken/arm3.jpg
fill in blacks
http://i84.photobucket.com/albums/k21/hanzozuken/arm4.jpg
again with the crosshatching.
http://i84.photobucket.com/albums/k21/hanzozuken/arm5.jpg
i wont describe how to draw hands and feet because other people have those tutorials. next is...................
LEGS
more shapes needed. i see the human body just primarily composed or spheres, cones, and cubes.
http://i84.photobucket.com/albums/k21/hanzozuken/legs1.jpg
i go in and draw the muscles but i dont make them too big because to me at least it seems weird for a man to have i big upper body, slender waist and then thunder thighs.
http://i84.photobucket.com/albums/k21/hanzozuken/legs2.jpg
fun shapes and light sources. i really never go into too much details with the kneecap as personally i think it looks disgusting. but to each there own.
http://i84.photobucket.com/albums/k21/hanzozuken/legs3.jpg
fill in areas.........
http://i84.photobucket.com/albums/k21/hanzozuken/legs4.jpg
and go crazy with lines.
http://i84.photobucket.com/albums/k21/hanzozuken/legs5.jpg
HEADS
i draw the shape that i use for heads. this time i'll do a side view and a 3/4ths view. i draw the symmetrical line in the middle of the head and the eyeline. the eyeline is supposed to be half of the head
http://i84.photobucket.com/albums/k21/hanzozuken/head1.jpg
next i go in and add the eyebrows and nose lines. the nose line is again half the distance between the eyeline and chin. the mouth line is a third of the way down from the nose and the chin. i draw the upper lip slightly protruding and make the chin come out and look sturdy.
http://i84.photobucket.com/albums/k21/hanzozuken/head2.jpg
next i go in and add more details such as eyeballs, cheekbones, the cartilage in the ear as well as lips and eyebrows.i also define the jawline because men are supposed to have strong jaws for eating all that meat.
http://i84.photobucket.com/albums/k21/hanzozuken/head3.jpg
i go in and add the hairline and a neck. i like to draw skinny necks but i dont think these look too skinny.
http://i84.photobucket.com/albums/k21/hanzozuken/head4.jpg
next step is i inked the head so you can see what lines i went with for a semifinished product.
http://i84.photobucket.com/albums/k21/hanzozuken/head5.jpg
well thats it for body parts but one last thing i want to mention. i use line variation a lot in my artwork. it just seems to pop out more and gives a drawing weight as well as depth. there are rules to linework but i dont really follow them to well as i'm still learning. linework is important in inking and well as rendering which i am still a student of. the last image is just to show you how important line variation is.
http://i84.photobucket.com/albums/k21/hanzozuken/linevariation.jpg
the one on the left is blend and boring while the one on the right is screaming action. go ahead and experiment with line variation. i say it cant really hurt your drawing only help it.
well thats it for now. hopefully not too many people say i suck and make me cry. i just wanna help and show you a little part in the process of my thinking and style.
Nice tut dude, why aren't you on AIM?!
b1zz0b
09-21-2006, 09:06 PM
It's always interesting to see progress shots from another artist. I picked up something I'm going to try with the secondary lightsources. It makes sense to figure them in the lineart instead of waiting until the colors.
mofo09
09-21-2006, 11:14 PM
dayum, you rule
Gaara
09-22-2006, 03:40 PM
your style is so excellent. I wish I had seen tuts like this when I first started drawing, I burned out on a lot of art because I couldn't seem to break away from an obnoxiously smooth-pointy anime style, this solid and squared style is amazing.
jt4470
09-22-2006, 07:27 PM
wow, sweet. Could you maybe put it all together? like..how you do a full body figure
McGarnacle
09-23-2006, 06:34 AM
You've inspired me to draw! Great tutorial.
hanzozuken
09-24-2006, 02:29 PM
as soon as i get a chance i'll show everyone a step by step process for a finished drawing in my style.
londonman
09-24-2006, 07:55 PM
ummmmmmm can u make a tutriol on how to center eyes
plzzzzzzzzzzzzzzzzzzzzzzzzzzz
hanzozuken
10-05-2006, 04:51 PM
sorry it took me so long londonman but heres a very quick rough cut of how to center eyes. as you can prolly guess in the picture the middle line running up and down is supposed to represent the middle of the head if it was cut in two.i sometimes just add the hashmarks to roughly represent how big the eyes are supposed to be because the guideline for eyeballs is that they are spaced out far enough to have a third eye fit in between. its as simple as that. i also added guidelines for the basic structure of the face as far as where a nose is supposed to go and lips and such. i did this very quick because i am going to try and show a step by step process for a rough idea to finished drawing and rendering added to this tut.
http://i84.photobucket.com/albums/k21/hanzozuken/eyeballs.jpg
johnway
10-06-2006, 12:17 AM
some fine work there. My only concern now is getting the muscles right and the surface detail correct. Surely there must be an easy way to learn this stuff and i don't need to learn every strand of muscle goes where. I'm sure there are key muscles somewhere that can be easily blocked out for shape.
Edit: tutorial on drawing lips? Mine end up looking a bit too fat or female like.
hanzozuken
10-06-2006, 03:14 PM
ok here is what i was working on for you guys this afternoon. took me about 3 hours with bathrooms breaks and smoke breaks included. for todays example i chose superman since he's iconic and some people say they like the way i draw him, i dunno. anyways i used my dig camera instead of scanning the image because i used 11 by 17 paper and i draw very lightly to begin with so the scanner sometimes has a hard time picking up my linework anyways. so here we go.
1. i roughly pencil in the body. i had to darken the picture so you can eveen try and see my lines.
http://i84.photobucket.com/albums/k21/hanzozuken/superman1.jpg
2.i go over and roughly shape out the body.
http://i84.photobucket.com/albums/k21/hanzozuken/superman2.jpg
3.again going over and roughly drawing more but more attention is given to the face because if the face doesnt look right sometimes everything goes wrong.
http://i84.photobucket.com/albums/k21/hanzozuken/superman3.jpg
4. next i try and figure out the cape movement. just nice solid strokes but very loose not too hard on the paper.
http://i84.photobucket.com/albums/k21/hanzozuken/superman4.jpg
5.i go over and slighten darken up my lines but not hard on the paper for erasing sake. again just tightening things up.
http://i84.photobucket.com/albums/k21/hanzozuken/superman5.jpg
6.just trying to putz with the hair. personally i think superman's hair is boring and yet still a challenge
http://i84.photobucket.com/albums/k21/hanzozuken/superman6.jpg
7.next i sharpen my pencil and start making my final lines which means having a sharp pencil is key.
http://i84.photobucket.com/albums/k21/hanzozuken/superman7.jpg
8. started finding a flow i was happy with the cape, drawing folds on clothing is hard.
http://i84.photobucket.com/albums/k21/hanzozuken/superman8.jpg
9. i was experimenting with a different style that people told me to try on my inking tutorial by not adding blacks and making the shapes suggestive. i didnt go crazy with crosshatching on here because i prefer to crasshatch with more blacks in the picture but i did add some.
http://i84.photobucket.com/albums/k21/hanzozuken/superman9.jpg
10. this is the finished drawing in pencil.
http://i84.photobucket.com/albums/k21/hanzozuken/superman10.jpg
hopefully this helps you out or inspires you. im gonna try and ink this bad boy and post it in my sketchbook. any questions feel free to pm me
jt4470
10-06-2006, 04:07 PM
wow, amazing.
Do you have any tips on drawing dynamic or forshortened figures?
hanzozuken
10-06-2006, 04:15 PM
haha wow looks like this tutorial is gonna get bigger than i thought it would. i will try and accomidate your questions for lips and foreshortening as best as i can when i get a chance. but stay tuned for more.maybe looking at my skecthbook might help out as i have a lot of loose stuff in there too. but i will update here.
AnimeAce
10-11-2006, 08:06 AM
Not that I want to be a bother, but could you please do a hand tutorial? I never can really get them right
hanzozuken
10-11-2006, 08:11 AM
sure why not, ill add it to the things you'll see in the future. that said, i'm going to show lips, hands, and folds in clothes. anything else some people would like help with??
DutchDevil
10-11-2006, 11:00 AM
Wooow great this reallly is going to help me out , and its defniatly better then the book i have its very usefull! at this moment im drawing the superman, * dont worry after i'm finished , the creds go to you!''
thanks alot for this tut!!!
EDIT:
this is what in have so far:
http://i88.photobucket.com/albums/k192/dutchdevil_2006/IMAGE0062.jpg
ill continieu tomorrow ,, there is somethin bout his right (our left) chest/shoulder but im kinda relieved:P
you. rule. hanzo. o_O
xtremely inspiring as with all ur other stuff, this must be one of the best tutorials in existence EVER.
:crying: THANK YOU!!!
hanzozuken
10-12-2006, 06:02 AM
@tkn thanks a lot tkn, i will try and make it better trust me.
@dutchdevil try bringing in the bicep and making it closer to the body. also try and beef up the other shoulder, come on this is superman!!haha looks great cant wait to see it done
DutchDevil
10-12-2006, 10:23 AM
@tkn thanks a lot tkn, i will try and make it better trust me.
@dutchdevil try bringing in the bicep and making it closer to the body. also try and beef up the other shoulder, come on this is superman!!haha looks great cant wait to see it done
okey, i was about to continieu today but imnot feeling so well so ill show you prolly saturday what i have anyways very muuch thanks!
Halocaust
10-14-2006, 06:03 AM
damn!! this is going to help me!!! a lot!! :D thanks to you i will be famous... lol im joking... but this is really going to help me :D
Omega Monkey 13
10-17-2006, 05:52 AM
:D :D :mad: :D I am still getting pwned by the secondary light source thing. Any chance of you explaining it a bit more plz plz plz. Also a rendering tut would be nice:D :D
hanzozuken
10-17-2006, 06:20 AM
sure thing omega as soon as i go home tonight i'll do up some quick sketch work and kinda break down what i'm talking about and with rendering as well
Omega Monkey 13
10-18-2006, 03:46 AM
Thanks
hanzozuken
10-18-2006, 09:59 PM
ok here's kinda a second installment of light sourcing but maybe i a little more in depth, i dunno. any ways, as stated previously, i use high contrast in my drawings and maybe some of you might want to know more as how to use this method. it's easier than you think. just so you know all this was drawn on my lunch break so i apologize for the crappiness of it.
1. first of all look around you. there are many lightsources hitting you. i drew a picture of a living room v ery quickly to demonstrate. as you see the couch is hit by many lightsources ie the lamp or the 2 windows. but how do you choose which to use? well hopefully i'll show you.http://i84.photobucket.com/albums/k21/hanzozuken/light2.jpg
2. Here's going to be our example. i'll name him charlie for sheer sake of it. as you can see charlie is ripped and quite muscular and sometimes, if you wanna make your colorists job fun, then you leave him alone. but thats not what i do.
http://i84.photobucket.com/albums/k21/hanzozuken/light1.jpg
3. here's charlie after what i would probable do if it's a very heroic shot i'm going for. notice how the light is bringing out his muscles a lot more and he seems bigger and more 3-dimensional. capturing the essence of light on a figure will give him depth and make him seem more plausible. i would say realistic but come on, that isnt my forte.
http://i84.photobucket.com/albums/k21/hanzozuken/light3.jpg
4. here's charlie if i'm going after a very aggressive looking shot. same picture but he seems more pissed off in it. thats what lighting does, it creates an atmosphere. like stated earlier, i see pictures in a black and white sense meaning that does it look good before the colorists gets a hold of it or am i putting more pressure on the colorist to get it right. trust your gut instinct for what needs to get done.
http://i84.photobucket.com/albums/k21/hanzozuken/light4.jpg
5. but hanzo,what if i dont like to use a whole lot of blacks with my artwork? then use a tool that a lot of people use called crosshatching. i'm fairly decent at it but then again i'm not. here's charlie with crosshatching llighting done on him. it still has a 3d feel to it without the high contrast look. the way that i usually intend my lines to go is it the way the muscle fiber would go but sometime it works against the grain. you judge for yourself.
http://i84.photobucket.com/albums/k21/hanzozuken/light5.jpg
hopefully that helps some people more. i wish i would've drawn better for this tut but i'm been working like a busy bee and i need the money right now. as soon as i get a chance i will show the rendering tut. but i do have a special treat for some......LIPS.
Lips can make or break a face depending on what angle or drawing style you have. here's a general breakdown of what i choose as how to define lips for a man or a woman.
http://i84.photobucket.com/albums/k21/hanzozuken/liptut.jpg
as you can see, i usually only draw the upper lip of the male and only a little line to define where the bottom lip goes. for the woman, i usually try and draw more curvy lines and i connect the bottom lip to the top. try lookin at the way woman's lips look in magazines with lipstick. thats the approach i go for when drawing them. thanks for tuning in to another broadcast and i'll make to update it with more good nuggets of info.
johnway
10-19-2006, 01:40 PM
thanks for the tut, i'm still having problems drawing the damn lips though. They either seem too thin or too thick. Whats the proportions of the lips I understand lips should be as long as the centre eye, but compared to the bottom and top lip? How much bigger?
Also i would like to ask you what were your problems when you started drawing lips? How did you over come them (apart from sheer practice which i'm hoping to do).
hanzozuken
10-19-2006, 03:19 PM
thats a freaking good question. i tend to draw the lowere lip one third bigger for women and i guess the same rule may apply to men as well. what i did and to some it may work, is i looked at how other comic book artists did it. michael turner has by far some of the best looking drawn lips i can think of. also look at jim lee or even travis charest. they all draw lips differently that cater to their style so see how they do it and how it applies to your style.
Omega Monkey 13
10-20-2006, 01:14 PM
Still getting pwned? http://i98.photobucket.com/albums/l254/Omega_Monkey_1/man-copy.gif
hanzozuken
10-21-2006, 10:27 AM
no but your getting the idea. basically it all comes down to how dark you want your picture to look. if you want it to look adrker then i would suggest you darkend up the left shoulder(our left) and underneath in the armpit and rib region.also i dont think you drew his obliques big enough but its just my opinion.but very nice i'm impressed
DutchDevil
10-23-2006, 01:29 PM
pff i AM getting pwned by this xD i posted this in an other thread too ,, ''male chest'' cuz i used this as a reff , here it is
http://i88.photobucket.com/albums/k192/dutchdevil_2006/IMAGE0069.jpg
b1zz0b
10-23-2006, 01:59 PM
Damn Hanzo, you've added at least 3 more sections since the last time I saw this thread. Your sketchbook's been updating pretty frequently as well...not bad for someone claiming to have no time to draw. ;)
One thing worth adding to the lips tutorial is to consider some racial generalizations. Asian people tend to have smaller mouths, and tend to have smaller lips (and indeed, in a lot of anime, girls are drawn without lips while here in america our comic women have big juicy lips). People of african decent tend to have bigger lips than others, and even the men should have a bit more definition to the lower lip when drawing them.
I thought I would add that, since I know one thing many struggle with is in trying to get a face to look ethnic. While I'm no master, I have found the lips to be something most overlook.
johnway
10-26-2006, 02:34 PM
Theres also a few more aspects of anatomy i need to talk about. Whilst i find the lips tut useful, i need more info on actually getting expressions out of them. Could you do a tutorial on the various lip movements like speaking, screaming (angry or shocked), sad, smirk, sad, happy and any other subtle expressions.
Second, subtles that make drawings far more realistic, i find that some noses are hard to define the bones of the noses namely the top part where it forms that bump. I can get that right as most of my pics show.
Lastly, as a direct question, what can you see is wrong currently with my art, I mean, what should i concentrate next?
nice tutorials Dude. pimped work. i was just wondering what paper you use? i think youve answered it somewhere els but i cant remember.
hanzozuken
10-27-2006, 08:34 AM
well heres what i woke up and did just for you guys.again i say im not good but do like to help others with their art and make it better.
just look in the mirror or have someone pose for you and practice a lot!!!!!!!i havent practiced as much as i should have when i was younger and boy do i regret it seeing some of the work done here at pk.i also included eyebrows since they help emote a face a lot. eyeballs were just for fun and for reference. i cant imagine people using my stuff for reference but if you want to go right ahead. at dkk i use bristol board 3ply 11 by 17 for my comic art and serious pieces. i have a lot of finished pieces in my portfolio that some people here havent even seen. and i'll try and redline your superman dutch.
http://i84.photobucket.com/albums/k21/hanzozuken/filler1.jpg
http://i84.photobucket.com/albums/k21/hanzozuken/filler2.jpg
http://i84.photobucket.com/albums/k21/hanzozuken/filler3.jpg
http://i84.photobucket.com/albums/k21/hanzozuken/filler4.jpg
****edit****
i drew a picture to illustarte anatomy then turned it into batman for you guys. hopefully it helps you realize how to draw with proportions.
http://www.rpgstyle.com/portfolio/sketch/batmanoc1.jpg
heres the wpe file to watch me draw it in oc. you have to have unzip it tho.
http://www.rpgstyle.com/portfolio/sketch/batmanoc.zip
johnway
10-28-2006, 04:31 AM
Thanks, there appears to be quite a bit for me to look at. If i get the time, i'll probably carry on with anatomy and try adn get lip movement into play.
Andrew
12-12-2006, 12:32 PM
I must say u are very very talented,i was looking in ur sketchbook and couldnt stop thinking about how i could learn some of ur style then a miricle happened i sall u had a tutorial!!!!!thx man ima learn all of this tutorial starting 3......2......1 and im off:)
P.s-Your my hero!!!are u an artist by profession??
hanzozuken
12-12-2006, 06:21 PM
not yet sadly but trying really hard to become one. thanks for the comments, just hope it helps you out man.
Andrew
12-12-2006, 08:09 PM
ohhh well uve got skill so im sure you will be in no time!!!!and trust me it hlps,i think this is the best tutorial on polykarb..:)
Paintghoul
12-13-2006, 08:08 AM
Ever tried to take some printouts to the next comic or arts shop and sell them in commission? (i.e. the shop offers them together with their usual tokens and keeps a part of the money when they are sold) Might be a good way to start earning money. Maybe not so much in the beginning, but on the other hand its not much work (besides the drawing) and no risk involved.
Plus it will help to establish first connections with your professional local art scene
Or ask your favorite pub or whereabout if you could install an exhibition there. Put little price marks to your pics and wait if s-o. asks.
hanzozuken
12-13-2006, 10:14 AM
well i have went to conventions and the last one, rpgstyle made its debut and we did very good for our first time, hopefully the next convention will be even better, we have loads of time to prepare for it. anyways ive neglected some of tyhe things that i said i was gonna mention so i whipped up a couple of images to help people again. theres some hands in there to help with proportions and a little introduction into rendering. hopefully the iamge isnt too small so you can see what im refering too. rendering is making something look solid (or at least imo), this can be done with coloring and most of it is done by coloring. but those like me who want to master the craft of penciling have to refer to pencil rendering. what i demonstarted below are 2 examples. the first being the head and second being the tree. in the head you see the outline of the face and such but with the 2nd version you can see that a lot of line variation and thickness was involved as well as chjoosing which parts of the face to illustrate. the tree also show that the same rulle applies to everything. you see regular lines indicating the bark but the 2nd version brings it out further. rendering is an important part of the art process because it can also show what texture is what if its only in black and white.
http://i84.photobucket.com/albums/k21/hanzozuken/sketch76.jpg
thats it for now thanks everyone for looking at this tutorial and if anything else is plaguing you just comment and ill try and help you out.
Andrew
12-13-2006, 11:06 AM
Yeah thats awsome!!!!!I was thinking bout going to a comic convention but im still not sure i really just want to go to see peoples work.i had a question so i folowed your head tutorial ,how would i get diffrent views??and ummm how would i add the body>only if u get the time...but n e ways i love everything in ur sketchbook,when will you have that comic finished??cause your charecters look bad ass!!!!!!
Andrew
MQ Nania
01-27-2007, 12:00 AM
YAY you're gonna make MQ's stretchy abs look pretty now 8D
Andrew
02-21-2007, 06:10 PM
Dude if u ever get time could u add some more on anatomy or maybe add some female stuff??
Dude if u ever get time could u add some more on anatomy or maybe add some female stuff??
yeah i got problems in that too. Especially female drawing.
Ghost Roller77
05-13-2007, 07:41 PM
hey hanzo, hope its ok, I did my own style to the tutorial you did. what'ya think?
http://farm1.static.flickr.com/195/497244284_0d3f374dda.jpg
http://farm1.static.flickr.com/218/497244260_7f6d2b479a.jpg
http://farm1.static.flickr.com/206/497244280_ebbf186316.jpg
Andrew
05-17-2007, 10:00 PM
dude like i get the stuff u put up but like the style is so complicated how do i do diffrent views???lol
jt4470
06-01-2007, 01:54 AM
hm, looks very Jim Lee inspired, who was inspired by Bridgman studies, ha.
Jim Lee fan, Hanzo?
Ah, so you are. :)
Krieock
07-07-2007, 06:41 PM
Keep up the good work.
grunge
07-21-2007, 07:49 PM
thanks for sharing your wisdom
hanzozuken
08-13-2007, 11:05 PM
no problem guys. sadly i have no scanner anymore but im working on getting another one and then i will update this thread with more helpful ideas. so please have patience
fshoo`
08-14-2007, 02:17 PM
Please do man, your previous little tutorials helped me a lot. Thanks for that btw ;]
hanzozuken
09-03-2007, 11:55 AM
Well I was just rereading this thread with all your comments and I think I'm going to add a new section very soon for all you people who want to flair out your artwork so to speak. Confused? You won't be for long. So check back and I'll update my signature when it's done.
itsumoanime2
03-01-2008, 04:41 PM
you should revisit this threat more often hanzo. A lot of people waiting for your feedback. Hope you get new scanner soon
milkywaykid1
09-23-2008, 01:21 PM
i neeeeeedd tuts >< but seriously.. please hurry up on this already.. although unless youve ditched teh idea..
hanzozuken
10-22-2008, 10:24 PM
Ok, thinking back on this tutorial and I guess the demand for me to revisit this, what exactly do you want me to show you how to do? I would like ideas on future topics that I can share with you.
mandelak
10-23-2008, 11:22 PM
probably face tutorials and maybe some on how you would draw a pose, like an action pose or something. keep up the awesome work.
johnway
10-24-2008, 02:27 PM
hair. There has to be some decent guides for hair. Such as hair line, how hair is arranged on the head (fringe line right?) and the such.
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