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Old 07-20-2006, 03:54 PM   #41
Dwee dee(3d)
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Default new stuff...

(um.. enjoy.. -sorry -in advance- if it takes too long to load)

:vroom..! (kay.. this starts it off..)








umm.. lol ( rabbit..)






c+c welcome (even harsh criticism's welcome -just B constructive with it.. or not..)
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Old 07-30-2006, 02:34 PM   #42
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- just thought I'd share..
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Old 07-30-2006, 02:51 PM   #43
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amazing skills.













..what, you were expecting more?

lol its all good! keep it up =p
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* Check out my Sketchbook - Latest Update September 26th * (LOL kinda dead xD)

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Old 07-30-2006, 02:57 PM   #44
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lol.. kinda

thanks.
*looks for TKN's sketchbook*
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Old 07-30-2006, 03:07 PM   #45
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lol i'll get one up soon :d

i guess a scanner doesnt matter as much as i thot, since its almost the same with a digicam ^^ (check out the four pieces that ive posted for now )



*EDIT: i apologize for the spam, but had to reply ^^'

**EDIT: my sketchbook is up!! check it out :p
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Old 07-30-2006, 03:12 PM   #46
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okay.. *page hops over*
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Old 08-06-2006, 08:19 PM   #47
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1
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Old 12-16-2007, 08:19 AM   #48
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and now.. for a year's worth of updates (heavily omitted)













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Old 01-02-2008, 07:23 PM   #49
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Default meh

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Last edited by Dwee dee(3d) : 12-18-2010 at 09:30 AM. Reason: lulz?
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Old 12-18-2010, 09:50 AM   #50
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Default Is back for the time being

lol -goofing off some.
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Old 12-19-2010, 07:52 AM   #51
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weee :p
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Old 12-30-2010, 12:39 PM   #52
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Default lulz..

lulz..
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Old 02-05-2011, 11:16 AM   #53
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Default "drive!"

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Old 02-10-2011, 04:16 PM   #54
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Default moar lulz

needs practice.
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Old 02-23-2011, 06:01 PM   #55
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Default textures ahoy!. >.>

I've been texturing -well practicing to for a while now -seems it's all starting to make sense now.
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Old 03-17-2011, 08:38 PM   #56
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grr

nose~slide
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Old 03-22-2011, 04:25 PM   #57
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Default It's sooo magical D:

experimenting with light, shadows and some colors
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Old 09-09-2011, 02:41 PM   #58
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Default Sculptris XD

harldy had time for anything recenty, but here's the current.
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Old 09-09-2011, 03:53 PM   #59
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Can I make a suggestion?

I notice that there is a distinct jump of skill from your drawings to your 3d renderings... I think that if you close that gap in skill you will improve exponentially.

I suggest that you take some 3d shapes, circles, squares, peanut shapes, doughnut shapes... and try drawing them in pencil (or digitally if that is easier) and try to get it to look EXACTLY like what it looks like in 3d. Get the clean edges, the smooth (or hard) transition of shadow to light, the cast shadow and the shape all correct. Work as long as you can on it until it is as perfect as you can make it... then try more complex shapes like that dog, or the fat cheeks, or your car model.

then... post!!!
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Old 09-09-2011, 08:38 PM   #60
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heeey awesome thread dude really like your 3d post but i have to agree with Threes bout practicing drawing. i'm better with 3d myself but when i started art school to practice drawing i felt a huge improvement in both 3d and drawing (even though i dont have that much time to practice)
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