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Old 08-16-2007, 05:13 PM   #1
djizomdjinn
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Color Art Can we keep him? [update 8/17]

Attempting, once again, to try and paint digitally.



Comments and constructive criticism welcome and much appreciated.

Last edited by djizomdjinn : 08-17-2007 at 01:24 PM.
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Old 08-16-2007, 05:26 PM   #2
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Lovely concept. Good Execution. Wont get into the drawing itself cus I figure its not what you're looking for.
I think the fuzzy lines are killing you, refine the edges as much as you can in your painting, or clean up the lines before coloring. It'll make everything look more clear. As for color, I think you need to up the contrast. Im assuming this is metallic, so there should be some really shiny white speculars all over the place. (for a way better explanation on speculars cast shadows and everything you will ever need go HERE )
Over all I think you need darker shadows and lighter lights. Looks promising tho so keep it coming.
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Old 08-16-2007, 07:09 PM   #3
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What program are you using?
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Old 08-17-2007, 01:45 AM   #4
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Are you getting rid of the lines later? If you aren't I agree with Alphaf that they're way too fuzzy. Otherwise the bronze parts look pretty bronze right now. Just add some sharper higlights and it should look pretty metallic.
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Old 08-17-2007, 10:09 AM   #5
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cool concept.

metal tends to look its best with high contrast. Polished metal in particular picks up some very sharp/bright highlights. Also adding some scratches and such tends to give metal that extra pop.
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Old 08-17-2007, 01:24 PM   #6
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Yeah, I'm getting rid of the lines later. Since you guys mentioned contrast, I added a few darker hues. Speculars on bronze/copper/tinted metal in general tend not to be white, so I used a goldish color to make it shiny.

Also beveled some of the sharper edges.

Nefastus: Photoshop CS2.

About an hour in.

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Old 08-17-2007, 02:02 PM   #7
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it's lookin real good - I love how the structure is actually lined up... I don't know much about colors, but it's looking good to me!
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Old 08-17-2007, 02:14 PM   #8
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the robot, somehow resembles the one in Half life 2 (or is it just me?)
whatever...here is my constructive criticism: it is a cool concept. I have nothing to complain about. I wanna see it finished *-*
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Old 08-17-2007, 02:43 PM   #9
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Well, to my understanding speculars are always white in reflective surfaces like metals, no matter the color.
The dark tones look good, but they need to blend in to the rest, they look cell shaded when compared to the rest.
Finally, I suggest using a cool dark color on top of your shadows, a dark purple/grey/blue on the dark parts really brings out the volume IMO.

Quick paintover:

(tried not to change it too much).
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